Showing posts with label videogame. Show all posts
Showing posts with label videogame. Show all posts

Monday, August 15, 2016

Sorry For The Delay...

~~~continued from where we left off~~~

"Guys! Guys, wake up!" I thought I heard Kip say.

Kip? KIP? Kip who'd been revealed to be a robot driven by the foul preschooler Petit? Why would I be hearing his voice, considering we were on an old movie set doing battle with dozens of past foes, next to the burning remains of a cushty Renault Espace?

As Clark, Michael and I dispatched villain after villainess, goon after goonette, henchmen after henchwoman, we all turned as we heard it again.

"C'mon now guys, time for breakfast!"

"How curious", I thought, and I could tell the others did too.

We all looked at each other. 

Roundhouse kicking Negative Charge across the room, Michael said, "You know (oof), even though we are (biff) incredibly skilled crimefighters (thwak), well versed in UnbelievaFu (clonk) and other forms of hand-to-hand (boiinngg) combat, including but not limited to capoeira (doof), tae kwon do (bosh) and the little-known Scottish art of Fookujimmi (crakk), doesn't this all seem remarkably easy?"

"Now that you (pow) mention it," replied Clark, "I was beginning to think I had just gotten (whammo) amazingly better at fighting, too."

"Chaps, I think it's time (blaff) we did something completely out of left field," I said, casually pummeling the punchable face of Mac Ramey as I did so. "Let's see what happens (kerbloop) if we stop fighting."

The others were incredulous, but quickly decided that they'd give it a try.

"On three, OK? One...two...two and a half...three!!"

We stood still and let our arms flop to our sides. As I suspected, everyone else stopped fighting too and stood around with puzzled looks on their faces. Suddenly we heard a voice.

"CUT!! CUT! Guys, what the hell are you doing?"

We looked across to a director's chair in which an incensed Henri Petit was sitting, wearing a beret and aviator pants and smoking with a very long cigarette holder. 

"You guys weren't supposed to stop! It's not meant to be like this! No fair! My film is ruined! Waaaah!!" he bawled. 

~~~GAME OVER~~~

"Wake up, you guys, come on!" yelled Kip. "You've been playing that game for weeks now!"

We felt a pair of hands removing something from our faces, revealing Kip, solid and definitely not a Petit-driven robot, in front of us.

Woozily, Clark was the first to speak. "What game? What are you talking about?"



"This one." Kip handed Clark a copy of our video game, which has now been made into a Virtual Reality version (only $69.99 in stores now, folks! Get'em while they're hot!).


"Lemme see that," snarled Michael, snatching the box away from Clark. "Hmmm. Well, I'll be goddamned. What level were we on?"

"Apparently, a custom level whereupon you can meet all previous foes and a few new ones, called "THE UNBELIEVABLES MEET TIE-PO AND THE TEETA VON DEESE TRIPLETS" Michael said, reading from the box. "Play as Michael, Clark or Jeff as they team up with an old enemy to defeat an army of old adversaries on a Hollywood backlot." Well, that's what happened, I guess. But the whole backstory of sitting around in the backyard, hearing the girls' voices, watching them drive away in a Renault Espace, meeting Tie-Po, being put in gunnysacks, dumped in a parking garage, picked up by that shrimp Petit and made to fight an onslaught of disguised stuntmen while he films it? To what end, might one ask?"

"You think that's bad," replied Kip. "It's lucky you didn't put it in Zombie mode."

We all three looked at each other. "ZOMBIE MODE?!"

We reached for the goggles...



Sunday, July 3, 2016

Game Over



You've heard of time getting away from you, right?

Well ... what day is it today?

It's Sunday. Late Sunday.

And, if you follow The Unbelievables and our blogs, you know our posts debut Mondays, Wednesdays and Fridays as cases of regularity. (Usually.)

This week? No post on Friday, which was my entry to insert.

And there's a reason I've been remiss in posting.

Clark stated Monday our game is a qualified success ... and it is. It's a kick and a half to play. The interaction is first rate, so much so you can easily get lost in all the action. For hours.

And hours. And hours.

Friday was the first opportunity I got to give it a whirl. And guess what?

Yup. I got lost in it. All of Friday ... and into early Saturday morning. And right on through to Sunday. All day long




There are so many hidden, secretive surprises ingrained into the play of the game it's difficult to cut loose and take a break. Really!


I mean ... you'd think it would get old tossing that ugly little imp baby Henri Petit out a 23 story window to the waiting pavement below. But our crack team of developers input an unlimited number of curses Henri screams as he plunges to his awaiting fate, a nice, hard block of sidewalk. Fun stuff!

They've given players the opportunity to win extra bonus points and lives each time you offer a "Hello, ladies!" to passing gals. Who knew there were so many whipped potato recipes to concoct when you play as Jeff? And the comedy goes without saying when you get the chance to doff your pants as yours truly. (Triple bonus points scored if you can do so in under 20 seconds while wearing Lobster Rage Fists! It took me most of Saturday morning to master this little feat ...)

And the princesses ... *swoon* ...

Can you see how easy it is to get distracted with features like these? Order yours today!

(Luckily, Clark and Jeff have forgiven me for shirk my duties. Such Unbelieva-Buddies!)

Monday, June 27, 2016

You think this is a game? Well, it is.

It was inevitable, wasn't it? The only real surprise is that it took this long. But it's happening now. The Unbelievables will be featured in our very own video game!

From StoneComet Games, the makers of the incredibly popular "Misdemeanor Stealing of Cars" series, "The Unbelievables" will be available for all major game systems, including XBox, Playstation, Wii, iPhone, Sega Genesis, Nintendo, Activision, Atari, Odyssey, Playtex, Play-Doh, Playboy and Platypus.

Game play will resemble other popular games of this type, with you assuming the role of an Unbelievable. You can play as me, Jeff or Michael. Or you can go online with your chums and play as all three of us! You'll be going on missions and taking on "bosses" modeled after the real life baddies we have to deal with. Here's a screenshot...
Cutting edge graphics!
 The object of the game is to "level up" and rescue the princesses!
One for each Unbelievable!

There are all kinds of weapons and vehicles and special features.
I don't want to have all the fun. Jeff and Michael will give you some sneak peeks later this week!